OK - it's been quite a while since I've updated this page - but I am preparing to move and haven't really got on CPF much to begin with.
BUT, I have some more things I need to add.
A friend and I sat down one night with the goal of figuring out as much about the driver as we could. Well, the jury is in - and this driver is really,
really - a nice piece of work. Examining how this driver functioned, checking part numbers and such - we were more then impressed. Truth be told, this thing is fricken' awesome -
completely fricken' awesome!! - and if it can do what I think it can do - it is only going to get better!
First - as I have said before, I am not going to go into exactly how this driver works - I will always make generalized statements, because I don't feel like there is any reason which we should do the work for someone else out there who might have less then good intentions. I am in this only to build a better Fenix light - not undermine Fenix in any way whatsoever...hence specific part numbers and such like that will be conveniently
forgotten whenever I am talking about the light. :shrug:
Second, Fenix used a very good uC (microcontroller) in this little light...an excellent uC! They also made sure that the uC had all of the wonderfully clean, constant, and correct power it would need. They really wanted to make sure that this thing would run correctly on any type of battery as well. Very well designed - big props to Fenix on a design job well done.
Since I haven't received any broken units, I and those working with me have been unable to completely reverse it - but we think we have around 80-85% figured out at this point - and this thing is really nice. Honestly, I think the driver is on par with most of the custom drivers made on this board. Also, this thing
should be customizable. And I mean really customizable - but I don't have enough info on that for now. I will know more after I move and I get going dumping, decoding, debugging, and re-flashing. :twothumbs
So - how about we fix that pesky flash before low issue?? How many people would be in?
Another thing I thought about, how useful would that S.O.S. beacon really be if you were in a long term situation where you needed a signal for a couple of nights? Does anyone know what the runtime is on the SOS beacon? What if instead of SOS - it used a single blink which lasted long enough to get the LED to 100% brightness and then dim - and it repeated every 15 seconds. What would the runtime be like then? Wouldn't it still be just as effective if someone was say looking for you from a helicopter at night...is the SOS beacon really necessary? When I think about those 3 long pulses, I think of how much battery life could be saved if it was moved to once every 10-15 seconds for 1 second total.
How about twisting that bezel - now you are in mode 2...
TURBO and
STROBE...really...strobe...in number2 of
mode2...and why? I do not doubt that there are times when
Strobe could come in handy. Let's say you're changing a tire - or you've pulled over to check someone else who has had an accident. The only time I have ever used it for anything except, 'Hey! Look at this' - is one time when my friends could not find me at an outdoor festival. We were there, all talking on the phone to each other...in the same area...but there were so many people that we couldn't find each other...so I strobed my light for 5 seconds - they found me instantly.
Strobe is great for stuff like this, but located at number '2 of 2' in
mode2?? Really? Is that the best place for it?
Let's say for argument's sake I have a forward clickie switch...which incidentally, I do. :thumbsup: I turn the bezel to Turbo, when I click the forward clickie for a momentary flash...I'm good. When I do a full click 1.5 seconds later, I get strobe. What a
PAIN. Since we know that to get back to 'Low' in
mode1, you only have to twist the bezel to
mode2 for a second to get back to 'Low' - hence, I really never get to the SOS beacon on my
mode1. So, what if we moved strobe into number 5 of
mode1. So now the modes would be:
Mode1:
Low, Med, High, SOS, Strobe
Mode2:
TURBO
So, here you are thinking you have a boring
Mode2, right...
WRONG - now that forward-clickie switch...now you have a light which can function as a simple on/off for grampa to use for the next couple of hours. Better yet...
best of all...you have true momentary action with your Fenix light. No more single momentary press to check things, and then a second full press only to realize that you are strobing the place out like a disco. Second full press - just plain old Turbo. So we have killed two birds with one stone. We have the simplicity that some people wanted (i.e. a simple
ON / OFF function ) and we have the forward-clicky true momentary function that the rest of us
really wanted.
What do we have here? The Fenix P2D TCE??
Tactical Cree Edition!!
Good stuff, eh...also, hopefully the flash before low will be one of the first things which may be attempted to be fixed - because although there are some forward-clicky light switches out there which will fit the Fenix at this time - like the one which
thezeman hooked me up with! You can
see the thread here, but this thing does not give back nearly as much as the stock Fenix switch. I'm looking out there - I may have found a company which will make a switch to my specifications (i.e. the same size as the stock Fenix switch on PCB) - and has the same kind of tactile feeling as the stock Fenix switch but with the forward click - not the reverse. If those guys don't come through - I still have >20 different forward-clicky switches which are coming my way which I will test and report back on. We are going to have a source of the FenixTE (Tactical Edition) lights (all apologies to Fenix Tactical in Canada) if it is the last thing I do.
The point of this whole post is...
...
...
...
It's being worked on. I have some good people helping me and they may choose to make themselves known in this thread but they also may choose not to make themselves known - I am trying to respect them just in case they don't want the PMs and such.
So, besides:
- The Fixing of the Flash Before the Low
- Moving the 'Strobe' from Mode2-#2 to Mode1-#5
- Replace the S.O.S. with the Much Longer Runtime Emergency Beacon.
- Find a Forward-Clickie Switch which has the Same Tactile Feel as well as the Audible Click of the Stock Fenix Switch
...is there anything else which people would like to see different. I was thinking since the
Emergency Beacon would be used less then the
Strobe - maybe we should make
Mode1:
Low, Med, High, Strobe, EB (Emergency Beacon). I was also thinking about down regulating the low a bit more, since everyone is always talking about wanting the lower low (and I agree).
So, are there any other ideas? I am in real need of some broken or otherwise flaky Fenix parts (LxD/P2D/P3D). I am willing to buy them off of you, the amount is all based on the level of flakiness or amount which
does work.
After I get moved into my new place and start with the uC - I will report findings here. Stay tuned.